# Bug Reporting for v2.7.1

**URL:** <https://aurora4x.com/t/bug-reporting-for-v2-7-1/19>\
**Category:** Bug Reports\
**Created:** [February 23, 2026, 11:37pm UTC](https://aurora4x.com/t/bug-reporting-for-v2-7-1/19 "2026-02-23T23:37:59Z")\
**Posts on this page:** 1\
**Showing post:** 149

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**Author:** ![CopyOfSatan](https://avatars.discourse-cdn.com/v4/letter/c/b5e925/32.png) [@CopyOfSatan](https://aurora4x.com/u/CopyOfSatan)\
**Post date:** [September 10, 2026, 4:30am UTC](https://aurora4x.com/t/bug-reporting-for-v2-7-1/19/149 "2026-09-10T04:30:31Z")

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With Population Growth Modifier \< 0, in a colony with CC \> 0 and without infrastructure, the population will grow, not decrease.

 ![Population-1](https://canada1.discourse-cdn.com/flex011/uploads/aurora4x/original/2X/8/824aa7c359021741fd6259d1627975d8f7c46a86.png)

It looks pretty cool for alien species - “We can live anywhere EXCEPT these conditions”.

> SJW: The bug here is allowing a negative growth modifier. I’ve fixed that for v3.0

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_[View the full topic](https://aurora4x.com/t/bug-reporting-for-v2-7-1/19)._
