# Diplomacy Rating staying at 0

**URL:** <https://aurora4x.com/t/diplomacy-rating-staying-at-0/519>\
**Category:** Player Questions\
**Created:** [May 7, 2026, 7:13pm UTC](https://aurora4x.com/t/diplomacy-rating-staying-at-0/519 "2026-05-07T19:13:19Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![AuroraSteve](https://yyz1.discourse-cdn.com/flex011/user_avatar/aurora4x.com/aurorasteve/32/96_2.png) [@AuroraSteve](https://aurora4x.com/u/AuroraSteve)\
**Post date:** [May 8, 2026, 9:34am UTC](https://aurora4x.com/t/diplomacy-rating-staying-at-0/519/8 "2026-05-08T09:34:01Z")

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Here are the diplomacy rules:

> [@Aurora v1.0.0 Launch Documentation](https://aurora4x.com/t/aurora-v1-0-0-launch-documentation/40/35):
>
> Communication Attempts There are two additional constraints on attempting communication with alien races in C# Aurora. Translation checks will only take place if both sides have a status of “Attempting Communication”. In other words, you can’t translate their language if they refuse to talk to you. For translation checks to happen, both sides must have ships and/or populations in the same system and both sides must be able to detect the other. Detection in this context is Thermal or EM fo…

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