# Got free missile when trying to remove sub-fleet ordnance

**URL:** <https://aurora4x.com/t/got-free-missile-when-trying-to-remove-sub-fleet-ordnance/1104>\
**Category:** Bug Reports\
**Created:** [September 15, 2026, 9:13am UTC](https://aurora4x.com/t/got-free-missile-when-trying-to-remove-sub-fleet-ordnance/1104 "2026-09-15T09:13:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![OneMan\_Band](https://yyz1.discourse-cdn.com/flex011/user_avatar/aurora4x.com/oneman_band/32/2751_2.png) [@OneMan\_Band](https://aurora4x.com/u/OneMan_Band)\
**Post date:** [September 15, 2026, 9:13am UTC](https://aurora4x.com/t/got-free-missile-when-trying-to-remove-sub-fleet-ordnance/1104/1 "2026-09-15T09:13:51Z")

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It started when I had a fighter base equipped with a commercial magazine and a hangar deck, but both the magazine and the hangar were completely empty. Then, I prepared a fighter that had an empty missile launcher, but its internal missile magazine was fully loaded with missiles.

I assigned the fighter into a sub-fleet of the fighter base. After that, I ordered the fighter base to “Remove Sub-Fleet Ordnance.” When I advanced the time by 1 day, I noticed that the fighter base’s magazine suddenly jumped straight to 100% capacity, filled with free missiles that shouldn’t have been there.

Aurora 271

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