The ability to attack your own ships

How about the ability to designate your own ship as a target for weapon testing? In this game, you might not see a single alien for a hundred years. And even if you do see one, firing at them just for testing feels kind of inhumane. For example, I have a station for defending the gate, but I have absolutely no idea how it would perform in actual combat, since I’ve never fought anyone so far.

To avoid blowing up the ship along with the entire crew, you can evacuate it. And if you need to test the defense systems, you can make the ship itself indestructible.

This is already in the game.

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I’m kind of curious: Is this ‘wargaming’ in the sense that you don’t actually go lethal?

I’m not sure I want to blow up one of my ships just to test out some missiles!

It is not a simulation, you will hit your own ship for real, so it is better to use some old vessel.

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If you’re just testing stuff out, you can save/reload without worrying about hurting your run. It’s a faster way of testing stuff than creating a parallel test game save file.

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