Aurora Electrons - Looking Inwards (v0.10.4)

I have two military fleets that are chilling at an anchorage at a DSP, however I’m still getting warnings for them for being idle fleets away from the colonies. If they are maintained and receiving recreation maybe the warnings shouldn’t display?

Edit: I just realized that this is how it works right now, unless the DSP is placed in the orbit of a system body like a gas giant, which is why I’m getting the warning for these fleets as the DSP they are around is in the orbit of a gas giant.

Also post title still says 0.10.4 when 0.11.0 is out

I think you are right and they shouldn’t; I will add this to the TODO.

Yeah. Sadly, I don’t have enough forum cred to edit my own posts :sob:

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Great add-on - do you mind explaining how the warning for hostile fleets works?

I ask because I see it in systems where I haven’t detected anybody and even if I cheat in 99999 DSTs I still don’t find anything.

Was wondering if it is a warning saying “you saw some people here once in the past” rather than “they are here watching you right now!”

Yeah, right now it works exactly like that. It includes ships, missiles, colonies, ground units, and shipyards; it excludes only friendly and allied, so neutral contacts trigger it. Once it’s triggered it doesn’t expire because the freshness check is currently bugged.

Another item for the TODO pile.

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One thing that would be nice in the snapshots, we have a clear button which is nice but I’d honestly like to keep the last X years when I clear so it doesn’t wipe all of them.

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