I have an idea, and I want to know your opinion.
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When using multiple types of engines, fuel consumption is calculated from the required ship speed. The engines with the highest efficiency are used first.
In the example below, when the ship’s speed is 3840 km/s or less, less economical engines are not used at all. As the ship’s speed increases, the overall efficiency will decrease as the contribution of the second type of engines to the overall EP increases.
Also, for comparison with combined engines, two other types of engines are given, giving better result in range at maximum speed.
(Reminder: The cost of the >=100% boost engine is proportional to its EP; the <100% boost engine is cheaper per EP.)
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Engine 1 - 60%, 1920 EP, 0.017428 fuel/EPH, Cost 576
Engine 2 - 175%, 5600 EP, 0.253207 fuel/EPH, Cost 2800
Fuel - 250 000 litres
5 Engines (40 HS / 2000 ton each).
Total mass - 1000 HS / 50000 ton (Speed = EP).
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5x Engine 1: 9600 km/s Speed, Range 51.64b km ( 62.25 days ), Cost 2880
5x Engine 2: 28000 km/s Speed, Range 3.35b km ( 35.26 hours), Cost 14000
Combined:
• maximum efficiency:
2x Engine 1: 3840 km/s Speed, Range 51.64b km (155.66 days)
• maximum speed:
2x[1]+3x[2]: 21920 km/s Speed, Range 5.66b km ( 71.78 hours), Cost 9552
0.158895 fuel/EPH
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Engine 3 - 135%, 4320 EP, 0.132347 fuel/EPH, Cost 2160
5x Engine 3: 21600 km/s Speed, Range 6.80b km ( 87.45 hours), Cost 10800
98.54% Speed, 120.14% Range, 121.83% hours, 113.07% Cost
Engine 4 - 140%, 4480 EP, 0.144944 fuel/EPH, Cost 2240
5x Engine 4: 22400 km/s Speed, Range 6.21b km ( 77.00 hours), Cost 11200
102.19% Speed, 109.72% Range, 107.27% hours, 117.25% Cost
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This could have added more versatility to the ships, allowing them to choose between maximum range or speed, not only in the design window. Obviously, a ship with one type of engine will be more efficient than a ship using different engines in one of these areas.
In terms of balance, I believe most commercial ships will use one type of engine, as they already have good fuel efficiency.
Military ships can become more efficient by having one engine to fly as part of a tanker fleet and another type to increase speed during combat. If you use carriers/tugs, the first type of engine is not needed.
Fighters are transported in carriers, so they don’t need to have two different engines.
Stealth ships will benefit greatly because they will be able to travel on a slow stealth engine and will be able to try to escape using the boosted engine.
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In general, this could change the behavior of military fleets and would also allow them to use Termal Reduction with greater efficiency, allowing them to create ships that fly far, stealthily and quickly. Also, flying at a speed below the maximum will make more sense.
It will also require changing the speed and range display from the [Value] format to [Value at maximum efficiency]/[Value at maximum speed].
