Please reply to this thread with any quick suggestions to improve the game. For longer, more involved suggestions, create a new topic for players to discuss it.
The extra information on the terraforming is very nice, would it be possible for it to be a text box so I can type in an arbitrary test value in atm and have the environment tab fart out exactly what the effect on the temperature would be (for both the GH and AGH gases)?
Might also be nice to have it for pre-existing gasses like methane so we can also see the effects of removing certain gasses on temp.
Yes, I think that would be straightforward
Would it be possible to create a checkbox to scrap all ground formations in a hierarchy? For example scrap an entire division at once, rather than going through 3 or 4 levels of units.
SJW: Added for v2.8
I like how with Ground Forces you can set the minimum rank for a formation. Itâd be awesome to have some way to set that for ships vs. relying on Command and Control functions and/or just the Senior Officer tickbox. I guess at some level the perspective is âships are generally run by captains, people above that rank are in some form of NACâ. But having a bit more freedom for min rank for auto-assignment could be fun.
With the Light Naval Shipyard and FAC/fighter updates, it would be nice to have an âAdd X Slipwaysâ option to match the âContinual Capacity Upgradeâ target options and make it easier to add 10+ slipways to a shipyard without needing repeated button presses every few months.
While I get the sense an ongoing goal is to reduce the number of things that force-halt time advancement for player review â I sure would prefer the Ground Survey Completed event halted time advancing, as that is something I always want to review (if for no other reason than to start moving my survey teams to the next body)
SJW: Added for v2.8
+1 to this, would love to be interrupted when this happens, often i miss it
Yeah, my geology teams have lot of downtime because of this. So I agree with this.
This might have been suggested in the past on the old forums. But as I am a bit new to the community I will ask this here on the new forums.
Is there any chance that we could get an automated assignment of sector govenors?
I would also like a simular feature for academy commandant but that might be harder to implement?
The reason I ask for these features is that I see the sector govenor question asked quite often in the discord server. I think its a feature a lot of people would appreciate and it would be a nice âquality of lifeâ feature.
Iâve added an interrupt to the Geo Survey Complete event.
A timesaver item near and dear to the ârestarts a4x constantlyâ crew like me, would be an ability to export Naval Admin Command hierarchy to csv, so that I can share with others or import into another save.
Would it be possible to show the ship construction completion date when selecting the use components checkbox without having to start the task and then check the SY tasks screen?
Give commanders a small chance to go rogue, either pirating or to another faction. Or to do it manually via sm
Criminal operations could spawn like civilian mines - âa pirate base has appeared at asteroid xâ. Maybe due to rising discord at the home world - lack of defense etc..
An option to turn all types of texts to be abled to highlight and copy paste (for Ai and other uses).
Ground combat reports summarized for the entire formation instead of every unit.
In a different note this game ruined most other games for me. Thanks for making it:)
+1, and also export ground units, formations, and organizations to CSV as well.
I donât know how easily the games architecture would allow it, but it would be useful if there was a way for players to select which events weâd like to cause an interrupt.
Everyone has their own preference for what is a high priority message, it can even change at different points in the same game.
Currently, the ship design window will mark obsolete component in orange.
Can this be extended to the component categories if they contain any obsolete components?
For example, the âDefenceâ category turns orange if the ship has obsolete armour.
SJW: Added for v2.8
Edit: I see itâs been added already. That chance must have been made while I couldnât access either forum. Thanks!
No, I added it after you made the suggestion. Check the timestamp on the change post ![]()
The âhighlight contact systemsâ checkbox on the GalacticMap gives a black ring around systems, can we possibly get that to be another colour? One we can see, ha.