This is a very niche problem, but if you reduce your species gravitational habitability range such that 0.1G is no longer the bottom limit of habitability, you create a mismatch between Retain Atmosphere which is constant at 0.1G and Low Gravity which could be anything. This can make identifying good colony sites difficult because the UI display/search features don’t account for Retains Atmosphere, just Low Gravity. Retaining atmosphere can be the difference between CC1 and CC2 which is huge when you’re dealing with the reduced colonization options of say a 0.25G gravitational limit.
Request: when the species low gravity limit is higher than 0.1G, append “-RA” to the CC value of bodies which Retain Atmosphere but are Low Gravity, as in “2.00LG-RA”.
For the sickos out there who play species with a low gravity limit below 0.1G there might also need to be a distinction between between bodies that are “normal gravity” but are stuck with No Atmosphere, resulting in “2.00NA”.
Even better would be to also add UI options for Retains Atmosphere to the mineral search and system generation (wide view) colony search features.
SJW: Added for v3.0
Aurora v3.0.0 Patch Notes - Unreleased - #58 by AuroraSteve