Customised NPRs
A new ‘Customise NPRs’ checkbox has been added to the Game Setup window. If this option is selected, a new NPR Setup window will appear once for each NPR (based on ‘Number of Non-Player Races’ parameter in game setup).
The NPR Setup window is pre-populated with random data, but each field can be overridden if desired to chose the starting parameters for the NPR. The following options are available:
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Race Name, Race Title and Home World name
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Images for Race, Flag, Ship and Station
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Commander Naming Theme and Rank Theme
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Name Themes for Systems, Classes, Ground Forces and Missiles
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Species characteristics such as Xenophobia, Determination, etc.
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Population Size Modifier. This is applied as a modifier to the normal population size generation for NPRs.
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Production, Research and Growth modifiers. These function in the same way as those in player race setup
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Starting Tech Point and Build Point modifiers. These will be applied as modifiers to the normal starting tech point and build point generation for NPRs. Note that population is already a modifier to tech points and build points, so the Population Size Modifier will also affect these parameters.
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Ship Size modifier. This is applied as a modifier to the normal NPR ship size generation. Setting this value higher than 1 will override the random size increase introduced in v2.2.
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If the Race uses Shields: Yes, No or Random
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If the Race uses Missiles: Yes, No or Random
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Primary Beam Weapon: Random, Laser, Railgun, Particle or Carronade
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Point Defence Beam Weapon: Random, Laser, Railgun or Gauss
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Starting System. A specific system can be chosen for Known Stars games. A habitable world will be generated in the selected system.
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Dominant Terrain. One or more terrains can be selected. The habitable world generated for the NPR will have one of the selected terrains, with suitable planetary characteristics to support that terrain.
Here is an example NPR setup window.
