Flag Bridges and Naval Admin Commands
The role of flag bridges is changing for v2.6. Previously, an officer assigned to a flag bridge added a reaction bonus to the fleet under his command. For v2.6, the flag bridge can instead host a naval admin command.
On the Naval Admin tab of the Naval Organization window, the potential location list for a Naval Admin Command now shows ships with flag bridges as well as populations with naval headquarters. These can be assigned on creation or via updating the admin command. Multiple admin commands can be assigned to the same flag bridge. Admin commands on ships function in the same way as admin commands on planets, with two major restrictions:
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They have a zero radius, so they will only have an effect in the same system
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They cannot have subordinate commands. This is checked on creation, update, drag-drop, etc.
Because the admin command is based on the ship, its commander may be killed if the flag bridge is hit, or the ship is destroyed. He may also end up in a lifepod and subsequently be captured by another Empire.