Is there maybe a middle ground here?
Such as allowing the player to select civilian fleets and do a mass merge / unmerge? (spacemaster mode)
Or inputting a value of how many ships per fleet grouping for the shipping lines?
That way it can be 1 or whatever the player wants
1 Like
I would be happy with them just doing a 180 and heading back towards the last jump point or colony they used when a hostile ship is located in system. Instead of just heading towards the wrecks of ships already blown up by raiders on that shipping lane at full speed.
5 Likes