I’ve played on and off for a while now and never got good at certain aspects of the game. Any help would be appreciated.
- Planetary Logistics: Is there any way to automate shipping lines to send minerals and buildings to a colony? I’ve tried the supply and demand feature but it never seemed to work.
- Rate of Expansion: I’ve always had trouble in my games with my rate of expansion. How fast should I be leaving my first system on a conventional start? How often should I build ships?
- Commercial Ships (followup to question 1 if yes): Should I build commercial cargo ships?
- Research: What distribution ratio should I research different branches of technology, and what should I focus on?
- Ground Units: What kind of divisions should I build? What size? What should go in them?
- Military Ship Design: What sort of weapons should I focus on? What tonnage? What speed is optimal to escape from missiles and fire controls?
I would appreciate it if answers could be more about early-early mid game
Thanks for helping me.