Hi all,
I’ve been working on an expanded trait list for Aurora 4X and wanted to bring it here for community input. This is a draft — I’d love pushback on balance, redundancy, group assignments, and anything that feels tonally off.
What I was trying to do
The vanilla trait list is solid but starts to feel repetitive once you’ve played enough campaigns. Characters begin to blur together. My goal was to roughly double the list — adding somewhere in the range of 150–200 new traits — while staying true to the tone and structure already in the game.
The guiding principles I used:
- Grounded setting. Everything should feel at home in a realistic near-future military, government, or civilian context. No sci-fi stretch.
- No redundancy with vanilla. If a new trait covered the same behavioral ground as an existing one, it got cut.
- Flavor matters. The vanilla list has great color traits — Astronomy Geek, War Game Enthusiast, Vegetarian — that make characters feel like actual people. I wanted more of that.
Understanding the group structure
Digging into the database, I found that traits are organized into six groups with opposite relationships defined between them. Here’s how I interpreted that structure — happy to be corrected on any of this:
| Group | Description | Opposite(s) |
|---|---|---|
| 1 | Inflexible / Uncaring | 3 |
| 2 | No effect on anything else | — |
| 3 | Cheerful / Good character | 1, 6 |
| 4 | Aggressive | 5, 6 |
| 5 | Cautious | 4 |
| 6 | Cowardly / Malicious / Character Flaws | 3, 4 |
My read on each group:
Group 1 — Inflexible / Uncaring: I interpreted this as cold, rigid, uncharitable behavior. Not actively malicious, but difficult to work with. The kind of officer who’s hard on subordinates and resistant to input. Opposite of Group 3.
Group 2 — No effect on anything else: Background and flavor. Hobbies, personal history, physical characteristics. These are pure color — they make a character feel like a person rather than a stat block.
Group 3 — Cheerful / Good character: Positive behavioral traits. Leadership, warmth, reliability, principled conduct. Opposite of Groups 1 and 6.
Group 4 — Aggressive: High-drive, assertive, action-oriented. Risk-takers and hard chargers. Opposite of Groups 5 and 6.
Group 5 — Cautious: Methodical, reserved, deliberate. Opposite of Group 4.
Group 6 — Cowardly / Malicious / Character Flaws: Active flaws. Dishonesty, cowardice, cruelty, instability. Opposite of Groups 3 and 4.
One thing I’m genuinely uncertain about: how does Aurora use this group and opposite data during character generation? Does it use the opposite group relationships to prevent conflicting traits from appearing together on the same character? Are there multiple rolls for each category? Knowing this would help a lot with calibrating group assignments — especially for traits that sit on the border between two groups.
The proposed additions
Group 1 — Inflexible / Uncaring
| ID | Vanilla trait | New trait | |
|---|---|---|---|
| 1 | Follows orders without question | Dismissive | |
| 3 | Doesn’t accept change easily | Condescending | |
| 4 | Callous | Unapproachable | |
| 6 | Gloomy | Resentful of Authority | |
| 7 | Inconsiderate | Territorially Minded | |
| 14 | Rude | Self-righteous | |
| 18 | Indifferent | Unnecessarily Blunt | |
| 23 | Inflexible and Dogmatic | Micromanager | |
| 24 | Unforgiving | Holds Grudges | |
| 25 | Distant | Poor Listener | |
| 27 | Authoritarian | Tactless | |
| 34 | Arrogant | Resistant to Feedback | |
| 40 | Intolerant | Pedantic | |
| 45 | Will not listen to advice | Inflated Sense of Duty | |
| 48 | Stubborn | Excessively Formal | |
| 55 | Dispassionate | Bureaucratic | |
| 64 | Ignorant | Credit-Hungry | |
| 73 | Cold manner | Overly Critical | |
| 97 | Uncaring | Dour | |
| 103 | Punctual | Irritable | |
| 143 | Contrarian | Bossy | |
| Easily Disgusted | |||
| Abrasive | |||
| Entitled | |||
| Withholding | |||
| Thin-skinned | |||
| Humorless | |||
| Joyless | |||
| Inscrutable | |||
| Cynic | |||
| Lone Wolf | |||
| Ethical |
Notes:
- Ethical is intentionally in Group 1 rather than Group 3. The framing is rigidity — an officer who won’t approve a tactically sound but morally grey operation, not simply a virtuous one. Open to pushback.
- Humorless and Joyless are flavor-first. They don’t suggest cruelty, just a certain bleak professionalism.
- Lone Wolf sits between Group 1 and Group 2 — it’s behavioral (won’t collaborate) but also background color. Happy to move it if Group 2 makes more sense.
Group 2 — No effect on anything else
| ID | Vanilla trait | New trait | |
|---|---|---|---|
| 2 | Ambitious | Chess Player | |
| 49 | Strange Medical Condition | Distance Runner | |
| 56 | Highly educated | Voracious Reader | |
| 59 | No outside interests | Night Owl | |
| 66 | Subjective | Early Riser | |
| 68 | Observant | Multilingual | |
| 69 | Organised | Minimalist | |
| 77 | Religious | Collector | |
| 78 | Atheist | Fitness Enthusiast | |
| 82 | Wealthy | Poker Player | |
| 83 | Impoverished | Politically Connected | |
| 84 | Substance Abuse | Well-Traveled | |
| 85 | Wealthy family | Polymath | |
| 86 | Poor Family | Ambidextrous | |
| 87 | Psychological problems | Technophile | |
| 109 | Many social interests | Technophobe | |
| 111 | Astronomy Geek | Chronic Pain | |
| 118 | Talented Musician | Insomnia | |
| 119 | History Buff | Colorblind | |
| 125 | Partisan | Photographic Memory | |
| 126 | Apolitical | Synesthesia | |
| 129 | Analytical | Prosthetic | |
| 130 | Mathematician | Tinkerer | |
| 131 | Nature Buff | Media Buff | |
| 132 | Science Fiction Buff | Talented Writer | |
| 133 | Philosophy Buff | Famous | |
| 136 | Unattractive | Sports Fan | |
| 137 | Attractive | Gardener | |
| 148 | Academic | Gamer | |
| Self-made | |||
| Political Exile | |||
| Hard of Hearing | |||
| Exceptional Physique | |||
| Keeps Journal | |||
| Criminal Upbringing | |||
| Eccentric | |||
| Seductive |
Notes:
- The medical/physical traits (Chronic Pain, Insomnia, Colorblind, Prosthetic, Hard of Hearing) follow the spirit of Strange Medical Condition — flavor without any particular implication.
- Famous was originally “Minor Celebrity” but trimmed for naming consistency.
- Seductive landed here rather than Group 4 because it’s a personal characteristic rather than a behavioral drive.
- Synesthesia and Ambidextrous are unusual picks but feel in the spirit of the quirkier vanilla traits.
Group 3 — Cheerful / Good character
| ID | Vanilla trait | New trait | |
|---|---|---|---|
| 5 | Cheerful | Empathetic | |
| 13 | Courteous | Level-headed | |
| 19 | Enthusiastic | Collaborative | |
| 22 | Flexible and Pragmatic | Transparent | |
| 26 | Friendly | Self-aware | |
| 32 | Honest | Diplomatic | |
| 36 | Modest | Loyal | |
| 39 | Tolerant | Nurturing | |
| 41 | Optimistic | Steadfast | |
| 44 | Reliable | Patient Teacher | |
| 47 | Trusting | Quick Learner | |
| 54 | Disciplined | Constructive | |
| 60 | Imaginative | Detail-oriented | |
| 63 | Innovative | Proactive | |
| 67 | Objective | Resilient | |
| 74 | Personable | Tactful | |
| 88 | Good judge of character | Equitable | |
| 90 | Delegates easily | Gracious | |
| 91 | Born Leader | Sharp Instincts | |
| 92 | Skilled Orator | Composed | |
| 96 | Embraces change | Measured | |
| 99 | Faith in others | Accountable | |
| 102 | Candid | Counselor | |
| 104 | Self-confident | Reformer | |
| 105 | Sincere | Curious | |
| 108 | Enterprising | Generous | |
| 110 | Insightful | Gregarious | |
| 112 | Professional | Charismatic | |
| 113 | Resourceful | Even-tempered | |
| 116 | Good motivator | Forgiving | |
| 124 | Conscientious | Incorruptible | |
| 128 | Humble | Devout | |
| 142 | Agreeable | Principled | |
| 144 | Gifted | Prankster | |
| 146 | Warm | ||
| 147 | Debonaire |
Notes:
- Devout is distinct from vanilla’s Religious (Group 2). Religious is flavor; Devout implies active expression of faith as a defining character trait.
- Principled and Incorruptible overlap somewhat but feel distinct — Principled is about personal code, Incorruptible is specifically about resistance to corruption.
- Prankster is a deliberate flavor add. Nothing in vanilla covers levity as an active character trait.
- Perceptive was originally here but moved to Group 5 — situational awareness felt more cautious than virtuous.
Group 4 — Aggressive
| ID | Vanilla trait | New trait | |
|---|---|---|---|
| 8 | Combative | Tenacious | |
| 9 | Aggressive | Relentless | |
| 11 | Courageous | Competitive | |
| 15 | Decisive | Initiative-taker | |
| 17 | Determined | Opportunistic | |
| 58 | Energetic | Confrontational | |
| 72 | Impatient | Demanding | |
| 75 | Risk-taker | Self-starter | |
| 80 | Tough | Uncompromising | |
| 100 | Focused | Assertive | |
| 101 | Motivated | Domineering | |
| 106 | Adventurous | Iron-willed | |
| 107 | Dynamic | Cutthroat | |
| 114 | Results-oriented | Instinct-driven | |
| 117 | Problem-solver | Forceful | |
| 134 | Hunter | Thrill Seeker | |
| 138 | War Game Enthusiast | Agitator | |
| 139 | Martial Artist | Firebrand | |
| 140 | Survivalist | Brazen | |
| Iron Hand | |||
| Headstrong | |||
| Unyielding | |||
| Provocateur | |||
| Glory-seeker | |||
| Audacious |
Notes:
- Agitator, Firebrand, and Provocateur cover similar ground at different intensities. Open to trimming if that feels like too much overlap.
- Glory-seeker is meant to capture ambition expressed through risk-taking rather than planning — distinct from Ambitious (Group 2) or Results-oriented (vanilla).
- Several traits here (Domineering, Cutthroat, Iron Hand) skirt Group 6 territory. The distinction I used: Group 4 traits are drives, Group 6 traits are active flaws. A Domineering officer is hard to work for; a Malicious one is harmful.
Group 5 — Cautious
| ID | Vanilla trait | New trait | |
|---|---|---|---|
| 10 | Cautious | Deliberate | |
| 42 | Pessimistic | Hesitant | |
| 50 | Calm | Overcautious | |
| 62 | Conservative | Slow to Commit | |
| 71 | Patient | Measured | |
| 76 | Averse to risk | Non-confrontational | |
| 115 | Methodical | Data-driven | |
| 135 | Vegetarian | Traditionalist | |
| 141 | Superstitious | Fatalistic | |
| 148 | Academic | Private | |
| Picky Eater | |||
| Strange Diet | |||
| Low-profile | |||
| Technocrat | |||
| Grounded | |||
| Introspective | |||
| Stoic | |||
| Far-sighted | |||
| Calculating | |||
| Planner | |||
| Tactical | |||
| Content | |||
| Temperate | |||
| Perceptive |
Notes:
- Deliberate vs. vanilla Methodical — these are close. Deliberate implies intentionality and slowness of decision; Methodical implies process orientation. I kept both but this is one I’d specifically like community input on.
- Picky Eater and Strange Diet follow the logic of vanilla’s Vegetarian — personal habits as cautious/conservative flavor.
- Technocrat implies preference for systems and process over instinct, which felt Group 5 rather than Group 2.
- Perceptive moved here from Group 3 — situational awareness as a cautious trait rather than a virtuous one.
Group 6 — Cowardly / Malicious / Character Flaws
| ID | Vanilla trait | New trait | |
|---|---|---|---|
| 12 | Cowardly | Vindictive | |
| 16 | Indecisive | Manipulative | |
| 20 | Lack of self-esteem | Self-serving | |
| 21 | No faith in others | Reckless | |
| 28 | Malicious | Volatile | |
| 29 | Capricious | Nihilistic | |
| 30 | Unappreciative | Impulsive | |
| 31 | Lazy | Defeatist | |
| 33 | Dishonest | Contemptuous | |
| 35 | Complacent | Petty | |
| 37 | Vain | Sycophantic | |
| 38 | Jealous | Obsessive | |
| 43 | Unreliable | Fame-seeker | |
| 46 | Suspicious | Juvenile | |
| 51 | Nervous | Pollyanna | |
| 52 | Unkempt | Apocalyptic | |
| 53 | Easily confused | Careless | |
| 57 | Listless | Conspiracy Theorist | |
| 61 | Unimaginative | Indulgent | |
| 65 | Yields to others | Sadistic | |
| 70 | Disorganised | Shy | |
| 79 | Weak | Self-destructive | |
| 81 | Untrustworthy | Martyr | |
| 89 | Poor judge of character | Furtive | |
| 93 | Lacks communication skills | Demagogue | |
| 94 | Will not delegate | Fanatic | |
| 95 | Insubordinate | Exploitative | |
| 98 | Resentful | Greedy | |
| 120 | Nepotistic | Sociopath | |
| 121 | Narcissistic | Corrupt | |
| 122 | Neurotic | ||
| 123 | Paranoid | ||
| 127 | Egomaniac | ||
| 145 | Delusional |
Notes:
- Shy is deliberately in Group 6 rather than Group 5. Cautious officers are deliberate; shy officers avoid action out of fear, which maps to the cowardly end of this group.
- Pollyanna is a flaw framed as false optimism — blind faith that things will work out regardless of evidence. Distinct from vanilla Optimistic in Group 3.
- Apocalyptic is a personal favorite. An officer who genuinely believes civilizational collapse is imminent behaves very differently to a pessimist.
- Sociopath and Sadistic push the tone darker than most vanilla Group 6 traits. Flagging these specifically for community input.
- Conspiracy Theorist felt very Aurora — you can imagine the NPC flavor text.
Questions and input
A few specific things I’d love the community to weigh in on:
- Group assignment disagreements? Several traits could reasonably live in multiple groups. I’ve flagged the obvious ones above, but there are probably more.
- Redundancies I missed? I ran a careful pass against the full vanilla list but may have missed overlaps.
- Tone issues? Anything that feels out of place for Aurora’s setting or naming conventions?
- Character generation mechanics — how does Aurora actually use the group and opposite data during character creation? How many traits get selected? This is my biggest open question and would meaningfully affect some placement decisions.
- Anything missing? I aimed for even coverage across all six groups but there are likely obvious gaps I didn’t see.
Full list of suggested traits
A running list for easy reference and community additions:
| Group | Trait |
|---|---|
| 1 | Dismissive |
| 1 | Condescending |
| 1 | Unapproachable |
| 1 | Resentful of Authority |
| 1 | Territorially Minded |
| 1 | Self-righteous |
| 1 | Unnecessarily Blunt |
| 1 | Micromanager |
| 1 | Holds Grudges |
| 1 | Poor Listener |
| 1 | Tactless |
| 1 | Resistant to Feedback |
| 1 | Pedantic |
| 1 | Inflated Sense of Duty |
| 1 | Excessively Formal |
| 1 | Bureaucratic |
| 1 | Credit-Hungry |
| 1 | Overly Critical |
| 1 | Dour |
| 1 | Irritable |
| 1 | Bossy |
| 1 | Easily Disgusted |
| 1 | Abrasive |
| 1 | Entitled |
| 1 | Withholding |
| 1 | Thin-skinned |
| 1 | Humorless |
| 1 | Joyless |
| 1 | Inscrutable |
| 1 | Cynic |
| 1 | Lone Wolf |
| 1 | Ethical |
| 2 | Chess Player |
| 2 | Distance Runner |
| 2 | Voracious Reader |
| 2 | Night Owl |
| 2 | Early Riser |
| 2 | Multilingual |
| 2 | Minimalist |
| 2 | Collector |
| 2 | Fitness Enthusiast |
| 2 | Poker Player |
| 2 | Politically Connected |
| 2 | Well-Traveled |
| 2 | Polymath |
| 2 | Ambidextrous |
| 2 | Technophile |
| 2 | Technophobe |
| 2 | Chronic Pain |
| 2 | Insomnia |
| 2 | Colorblind |
| 2 | Photographic Memory |
| 2 | Synesthesia |
| 2 | Prosthetic |
| 2 | Tinkerer |
| 2 | Media Buff |
| 2 | Talented Writer |
| 2 | Famous |
| 2 | Sports Fan |
| 2 | Gardener |
| 2 | Gamer |
| 2 | Self-made |
| 2 | Political Exile |
| 2 | Hard of Hearing |
| 2 | Exceptional Physique |
| 2 | Keeps Journal |
| 2 | Criminal Upbringing |
| 2 | Eccentric |
| 2 | Seductive |
| 3 | Empathetic |
| 3 | Level-headed |
| 3 | Collaborative |
| 3 | Transparent |
| 3 | Self-aware |
| 3 | Diplomatic |
| 3 | Loyal |
| 3 | Nurturing |
| 3 | Steadfast |
| 3 | Patient Teacher |
| 3 | Quick Learner |
| 3 | Constructive |
| 3 | Detail-oriented |
| 3 | Proactive |
| 3 | Resilient |
| 3 | Tactful |
| 3 | Equitable |
| 3 | Gracious |
| 3 | Sharp Instincts |
| 3 | Composed |
| 3 | Measured |
| 3 | Accountable |
| 3 | Counselor |
| 3 | Reformer |
| 3 | Curious |
| 3 | Generous |
| 3 | Gregarious |
| 3 | Charismatic |
| 3 | Even-tempered |
| 3 | Forgiving |
| 3 | Incorruptible |
| 3 | Devout |
| 3 | Principled |
| 3 | Prankster |
| 4 | Tenacious |
| 4 | Relentless |
| 4 | Competitive |
| 4 | Initiative-taker |
| 4 | Opportunistic |
| 4 | Confrontational |
| 4 | Demanding |
| 4 | Self-starter |
| 4 | Uncompromising |
| 4 | Assertive |
| 4 | Domineering |
| 4 | Iron-willed |
| 4 | Cutthroat |
| 4 | Instinct-driven |
| 4 | Forceful |
| 4 | Thrill Seeker |
| 4 | Agitator |
| 4 | Firebrand |
| 4 | Brazen |
| 4 | Iron Hand |
| 4 | Headstrong |
| 4 | Unyielding |
| 4 | Provocateur |
| 4 | Glory-seeker |
| 4 | Audacious |
| 5 | Deliberate |
| 5 | Hesitant |
| 5 | Overcautious |
| 5 | Slow to Commit |
| 5 | Measured |
| 5 | Non-confrontational |
| 5 | Data-driven |
| 5 | Traditionalist |
| 5 | Fatalistic |
| 5 | Private |
| 5 | Picky Eater |
| 5 | Strange Diet |
| 5 | Low-profile |
| 5 | Technocrat |
| 5 | Grounded |
| 5 | Introspective |
| 5 | Stoic |
| 5 | Far-sighted |
| 5 | Calculating |
| 5 | Planner |
| 5 | Tactical |
| 5 | Content |
| 5 | Temperate |
| 5 | Perceptive |
| 6 | Vindictive |
| 6 | Manipulative |
| 6 | Self-serving |
| 6 | Reckless |
| 6 | Volatile |
| 6 | Nihilistic |
| 6 | Impulsive |
| 6 | Defeatist |
| 6 | Contemptuous |
| 6 | Petty |
| 6 | Sycophantic |
| 6 | Obsessive |
| 6 | Fame-seeker |
| 6 | Juvenile |
| 6 | Pollyanna |
| 6 | Apocalyptic |
| 6 | Careless |
| 6 | Conspiracy Theorist |
| 6 | Indulgent |
| 6 | Sadistic |
| 6 | Shy |
| 6 | Self-destructive |
| 6 | Martyr |
| 6 | Furtive |
| 6 | Demagogue |
| 6 | Fanatic |
| 6 | Exploitative |
| 6 | Greedy |
| 6 | Sociopath |
| 6 | Corrupt |
Community Suggestions
| Group | Trait |
|---|---|
| 2 | Alcoholic |
| 2 | Gaming Addict |
| 2 | Smoker |
| 2 | Science Focus |
| 2 | Engineering Background |
| 2 | Historian |
| 3 | Cheery Drunk |
| 4 | Aggressive Drunk |
| 2 | Professional whilst drunk |
| 6 | Sleepy Drunk |
| 2 | Sad drunk |
| 2 | Good hair |
[1]This post was formatted with the assistance of Claude (Anthropic). The trait selections, group assignments, and editorial decisions are my own.
Footnotes ↩︎