Modular "Liberty Ships"

This is not a “design” per se, more of a intent blueprint. It has no hard researched items or modules as the concept is both relational and well, modular in nature.

The concept can be applied at ANY tech level, because it allocates HS and not performance or capabilities. So for example, one can put anything into the Engine slot, even a military engine instead of the suggested commercial, as long as it takes up the number of HS it will work in the design. When one “techs up” then one can simply research the exact same engine with the next level of tech and keep the HS number the same, adjusting as necessary.

Component Total HS
CORE Module 484
Commercial Engine 0.5x power modifier 300
Fuel Tank 130
Bridge 1
Engineering Section 1
Crew Quarters 5
Cargo Shuttle Bay 20
CIWS 25
Passive Sensors (Thermal + EM) 2
Add ONE of the following to the ABOVE
Freighter Module 516
Cargo Hold Block 500
Misc 16
Troop Transport Module 516
Troop Transport Bay 500
Misc 16
Colony Module 516
Cryogenic Transport Module 500
Misc 16
TUG Module 516
Tractor Beam 10
Commercial Engine (25 EP/tech) 600
Misc 6
Fleet Support Module 516
Maintenance Module 100
Refueling System 10
Ordnance Transfer System 10
Fuel Tanks 170
Maintenance Storage Bays 15
Magazines 110
Misc / Jump Reserve 101
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