Questions Not Worth Their Own Thread

Was there a change in how CMCs decide what bodies to settle on?

In previous versions, if a player put a colony on a body, the CMCs would not settle on the same body. In my current game, I’ve currently got 2 CMCs on different comets that I’ve already put colonies on, with orbital miners and mass drivers to boot.

IIRC, it used to be that the player could prevent CMCs from spawning on some world by placing an empty colony, which was nice to have as an option even if there’s not, strictly speaking, a mechanical reason to prevent CMC formation in specific locations. Since this could be considered gamey or an exploit, I suppose empty colonies not preventing CMCs from spawning makes sense, but if I’ve already got orbital miners and mass drivers on-site I’d really rather see the civilians go somewhere else?