In response to the recent discovery of a belligerent alien race in the Kangto system 4 jumps away from Sol, the naval design bureau has seen fit to draft up plans for a future stealth ship.
The technology to construct such a ship is not there yet (I SM’d different requisite techs) to construct such a vessel, but theoretical plans can still be drafted.
In order of importance, this design seeks to maximize these criteria: Stealth (Low thermal signatures, low sensor cross section),sensor strength (needs to be able to spot and acquire targets for weapons to be effective), firepower (carry enough of a payload to destroy or disable an enemy ship), and range (able to penetrate deep into enemy lines).
Speed would be nice to have, but it is a complete afterthought. So long as it can get to where it needs to be in a reasonable timeframe, any speed is enough.
Defensive capabilities beyond stealth and range are extraneous and completely unnecessary. If the ship is spotted, acquired, and fired upon it is dead anyways. Similarly it is unnecessary to have the capability to fight an extended battle as it would not contribute to the mission.
Additionally there are requirements for the vessel’s torpedoes to have enough range to make the mission viable, enough firepower to make the mission worthwhile, and enough speed and decoys to make a hit feasible.
These vessels are designed to operate in packs of at least three. One vessel will activate its active sensors (thereby potentially exposing itself) to provide targeting data to the entire pack, at which point they will launch their payloads, mark their kills, and hopefully disappear into the void before any would-be pursuer finds them.
The bureau believes the stealth corvette will be a game changer in naval doctrine, allowing for precision strikes with near impunity to retaliation by near-peer adversaries such as the ones found in Kangto.
Unfortunately it may be a decade before these plans see fruition, and by then the war might very well be over.

