2.6 USSR CONVENTIONAL START SCENARIO 1985
- 1 NPR at launch, can generate enhanced precursors and swarms, rakhas as well
- Systems capped at 400
- Research Speed: 45%
- Ruin Generation Chance: 20%
- NPR generation chance by player/NPR: 20/10%
- Realistic Commander Promotions
- Inexperienced Fleet Penalties
Other settings unchanged
- Realistic conventional army with smallest formation being company, built up to an army-level (specialist engineer construction & radiological decontamination platoons are exception)
- Army ranks increased up to 10 to support such formation with all ranks assigned to units
- 1st Guards Tank Army along with many of the units that were assigned to it in real life 1985
- Authentic vehicles, from old to new with generalization for certain types
- Soviet military formations in ground force organizations tab that permit player to put together new formations easily
- Space Navy organization structure modeled and influenced by real-life soviet navy structure
- Soviet Medals and Awards using real-life soviet awards mod
- Several class name theme textfiles included to be used if needed
For clarification: The ground units are designed based on verified historical documents from various sources. I say “based” (and not cringe) because even I know designing signal, electronic warfare, medical and other units that have no gameplay purpose whatsoever is insanity and murderous micromanagement for anyone. Omits and streamlining was done where necessary.
