Human Diaspora: First Phase - 2100 - "Colonial Planning"


Colonial Planning

After the initial colonisation of Alpha Centauri with the first 150,000 human colonists, the president of the UEG ordered the head of the Colonial Administration Authority to present a white paper and plan for colonisation outside of the solar system now that the it was proved to be possible. This white paper would aim to outline UEG colonial efforts for the next 10-25 years.

(Transferred this from google docs so its a bit formatted weirdly and it takes some things for code but its readable below is the PDF version)

White Paper for Colonial Expansion - Readiness 2100 (Paper 1)-1.pdf (272.6 KB)


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  1. Introduction

*Humanity is at the precipice of a golden age with the realisation of the translight engine it is now possible to colonise outside of the solar system. The only way to ensure this golden age comes to pass is with establishing strong plans, strong foundations and institutions which will enable the exploration, expansion and exploitation of the galaxy to the betterment of humankind. The Unified Earth Government has access to more resources, industry and technology than any other government in the history of humanity, these resources must be stretched to their limits to enable this expansion, which must occur at a rapid rate to ensure humanity does not stagnate.

This undertaking will not be simple, easy or quick and rapid societal change will occur in the aims of achieving these goals. Systematic progress must be made, such as improvements to civilian and colonial industry, security forces and command and control assets with entirely new government agencies to direct these efforts. Complacency in current security cannot be allowed to fester, the discovery of ruins, wrecks and constructs created without a doubt by alien life tells us that humanity is not alone in the galaxy and seemingly war is not uncommon amongst the stars.*

Against this backdrop, humanity faces a fundamental choice about its future. Does it want to muddle through the years in fear, within Sol as it has always done, attempting to adapt to the growing needs of the population in an incremental and cautious way? Or, does it want to spread its wings and grow, expand free from any potential threat known or unknown and with it develop the prosperity that all of humanity has desired both past and present. That desire will be achieved and this paper will show how.


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  1. A RAPIDLY EXPANDING STRATEGIC CONTEXT

As of 2100, a total of sixteen systems outside of sol have been explored with plans for further exploratory missions and with it will come new discoveries which change the context of future colonisation and expansion. Currently the known galaxy is split into three space-relative geographic regions with the galactic north, west and south, these regions influence which systems will see efforts prioritised for their colonisation, however as the context shifts in what is currently a rapidly changing strategic situation

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Decisions will need to be made on where resources are directed under an allocated budget, this budget will see resource investment across each individual system as approved by the Federal Government. The current context indicates that investment should go towards Alpha Centauri, Procyon and V1216 Sagittari. These systems must be developed to create a local sector governance capacity as these systems will form sector capitals that support their region of space and in turn they will be provided with material from new colonies founded within it.

In supporting these efforts four naval commands and their associated civilian industrial components will need to be established for all regions of space and Sol itself, each command will be required to organise defensive, civilian and exploratory efforts within its area of jurisdiction.


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   3. **CURRENT AVAILABLE RESOURCES**

To ensure a realistic timeline for expansion, an overview of resources and their usage must be reviewed bi-annually to ensure progress goes ahead as planned. Resources are defined as anything from minerals and wealth to military assets and civilian industry.


Mineral Wealth

Mineral Stockpiles:

  • Duranium - 170,056t

  • Neutronium - 94,471t

  • Corbomite - 56,636t

  • Tritanium - 221,713t

  • Boronide - 77,776t

  • Mercassium - 22,240t

  • Vendarite - 134,672t

  • Sorium - 27,785

  • Uridium - 43,746t

  • Corundium - 45,000t

  • Gallicite - 65,526t


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Mineral Production (Annually):

  • Duranium - 13,972t

  • Neutronium - 720t

  • Corbomite - 2,214t

  • Trianium - 2,292t

  • Boronide - 860t

  • Mercassium - 900t

  • Vendarite - 2,091t

  • Sorium - 843t

  • Uridium - 360t

  • Corrundium - 0t

  • Gallicite - 1,245t


Current production projections and demands for future colonisation will require significant resource extraction of nearby systems, the economic situation is vulnerable as a result of no corundum mining and limited operations across the board, recent surveys in Alpha Centauri are estimated to correct this. Without a new influx of resources it is believed within 10-15 years economic production will stagnate and the economy will not be capable of protracted growth.


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Installations
  • CMC - 124

  • Construction Factories - 899

  • Deep Space Tracking Stations - 115

  • Fighter Factories - 100

  • Financial Centre - 850

  • Fuel Refineries - 50

  • GFCC - 20

  • Infrastructure - 26,989 (Most deployed)

  • Maintenance Facilities - 184

  • Mass Drivers - 19

  • Military Academies - 7

  • Mines - 600

  • Naval Headquarters - 1

  • Research Facilities - 58

  • Spaceports - 4

  • Terraforming Installations - 49


Current installations are massively varied and significantly below estimated requirements to support long term prolonged colonisation across known space. Command and Control will need to be overhauled with new Naval Headquarters and organisation. More mines, terraforming installations and infrastructure will need to be built to support mining operations in Alpha Centauri. Spaceports, deep space tracking stations and maintenance facilities will have to be deployed to new colonies and as a result more production will be needed. More importantly research facilities will need to be constructed in significantly higher numbers, this however is constrained to the mercassium supply.

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Logistics Stockpile
  • Fuel at Colonies - 66.633 Million

  • Fuel on Ships - 59.272 Million

  • MSP At colonies - 235,984

  • MSP on Ships - 24,425


Current stockpiles will sustain existing fleets for the foreseeable future and MSP and Fuel production is at relatively low levels. Expansion of these stockpiles is paramount to further expansion especially as ship numbers increase exponentially, in just a few years the number of vessels built by shipyards has exploded and this is only to rise with more shipyards coming online and more fuel hungry designs being implemented.


Naval Assets

**Military:
**
Intrepid Class ESV - 6x (15,000t)

**Commercial:
**
Gearing Class Mass haulers - 24x (299,527t)
Ticonderoga Class Colonizer - 3x (96,879t)
Lexington Class Tugs - 3x (93,722t)
Belknap JSS - 3x (50,565t)


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   4. COLONY DEVELOPMENT**

Certain colonies must be prioritised within systems of high value, those systems have been outlined, the resources dedicated to them must be standardized and the allocation matched by total capacity available.


**System Designations:

Alpha Centauri** - Priority 1

Procyon - Priority 1

V1216 Sagittari - Priority 1


Alpha Centauri

Colonial Targets:

  • Alpha Centauri-A I - Venusian - Mining World
    Minerals:
    Duranium 62,406,792 Acc 0.1 - Sorium 51,179,716 Acc 0.1

                     Neutronium 72,692,676   Acc 0.2  -  Corundium 13,868,176   Acc 0.8
    
                     Corbomite 9,604   Acc 0.1 -  Gallicite 22,127,616   Acc 0.5
    
                     Boronide 11,102,224   Acc 0.7 -  Mercassium 32,307,856   Acc 0.1
    
                     Vendarite 10,458,756   Acc 0.7 
    
          
    
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    New Haven - Terrestrial - System Capital - Terraformable
    -Dormant Construct

    -Ground Survey Potential (M3)

  • Gorgon - Dwarf Planet - High Value Mining World - Terraformable

              Minerals:
       Duranium 66,248   Acc 0.8 - Vendarite 63,504   Acc 0.3
    
      	 Neutronium 1,317,904   Acc 0.5  -  Sorium 9,604   Acc 0.4
    
      	 Corbomite 188,356   Acc 0.5  -  Uridium 1,254,400   Acc 0.7
    
      	 Tritanium 906,304   Acc 0.8  -  Corundium 614,656   Acc 0.9
    
      	 Boronide 1,016,064   Acc 1 - Gallicite 94,864   Acc 1
    
      	 Mercassium 1,768,900   Acc 0.4
    
  • Alpha Centauri-A IV - Terrestrial - Population World/Mining - Terraformable

    -Ground Survey Potential (M3)
    
  • Alpha Centauri-B I - Terrestrial - Population World/Mining - Terraformable

      Minerals: 
    
      Duranium 27,173,192   Acc 0.4  -  Neutronium 417,316   Acc 0.4
    
      Corbomite 2,924,100   Acc 0.7  -  Vendarite 2,427,364   Acc 0.3
    
      Tritanium 10,929,636   Acc 0.1  -  Sorium 4,210,704   Acc 0.9
    
      Boronide 14,440,000   Acc 0.1 - Uridium 11,182,336   Acc 0.3
    
      Mercassium 12,759,184   Acc 0.1 - Corundium 2,669,956   Acc 0.8
    
             	Gallicite 12,489,156   Acc 0.1 
    

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  • Alpha Centauri-B II - Terrestrial - Population World/Mining - Terraformable

       Minerals:
    
       Duranium 390,728   Acc 0.3 - Vendarite 5,503,716   Acc 0.5
    
      	 Neutronium 417,316   Acc 0.9 - Sorium 1,416,100   Acc 0.1
    
      	 Corbomite 7,963,684   Acc 1 -  Uridium 7,963,684   Acc 0.1
    
      	 Tritanium 1,336,336   Acc 0.1 - Corundium 9,156,676   Acc 0.1
    
               Mercassium 5,035,536   Acc 0.1 - Gallicite 1,669,264   Acc 0.4
    

Procyon

Colonial Targets:

  • Procyon-A I - Terrestrial - System Capital - Terraformable

        Minerals:
    
      	Duranium 7,106,450   Acc 0.8 -  Vendarite 6,220,036   Acc 0.1
    
      	Neutronium 5,793,649   Acc 0.1 - Sorium 7,431,076   Acc 0.6
    
      	Tritanium 189,225   Acc 0.1 - Uridium 2,732,409   Acc 0.1
    
      	 Boronide 7,590,025   Acc 0.8 -   Corundium 2,829,124   Acc 0.1
    
      	 Mercassium 6,964,321   Acc 0.7 - Gallicite 6,812,100   Acc 0.5
    
  • Partially Intact Colony/Dormant Construct

  • Ground Survey Potential (M3)


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V1216 Sagittari

Colonial Targets:

  • V1216 Sagittari-I - Terrestrial Grassland - System Capital - Terraformable

  • Ruined Colony


Resource Allocation

Resources are limited, with that in mind allocation will have to be thought out and considered within the contexts previously discussed. To ensure development and healthy expansion a minimum provision mandate (MPM), which will require all colonies to be provided with specific installations and security forces. This standardisation will ensure colonies are able to support further expansion and resource extraction.


Minimum Provisional Mandate

 Installations: 
  • 15x Maintenance Facilities (MF)

  • 10x Deep Space Tracking Stations (DSTS)

  • 1x Spaceport (SP)

  • X Infrastructure (As required/variable)

    Logistics Support:

  • 4ML of Fuel per Annum

  • 5000 Maintenance Supplies per Annum

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    Security Forces:

  • 1x Colonial Security Brigade Team(25kt - 3200 Personnel)

  • 1x Light Patrol Craft (No current design)


System Specific Allocation for 2100-2115:

**Alpha Centauri -** Highest Priority
  • New Haven

    • 2000x Infrastructure

    • 64x Terraforming Installations

    • 10x Research Labs

    • 1x Mass Driver

  • Gorgon

    • 2000x Infrastructure

    • 125x Mines

    • 5x Mass Driver

  • Alpha-Centauri-A IV (Low priority)

    • 2000x Infrastructure

    • 125x Mines

    • 5x Mass Driver

  • Manticore

    • 2000x Infrastructure

    • 64x Terraforming Installations

    • 5x Mass Driver

    • 125x Mines

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  • Alpha-Centauri-B II (Low priority)

    • 3000x Infrastructure

    • 5x Mass Driver

    • 125x Mines


 **Procyon -** Highest Priority
  • Procyon-A I

    • 2000x Infrastructure

    • 64x Terraforming Installations

    • 10x Research Labs

    • 125x Mines


  **V1216 Sagittari -** Highest Priority
  • V1216 Sagittari I

    • 2000x Infrastructure

    • 64x Terraforming Installations


Resource supply required after stockpile for demand:

**Infrastructure 5840  -** 5840t of Duranium and Mercassium**
Mines 25 -** 3000t of Corrundium 

**Research Labs 20** - 24,000t of Duranium and Mercassium
**Terraforming Installations** **79** - 11850t of Duranium and Boronide
**Mass Drivers 20 -** 2000t of Duranium, Neutronium and Boronide 

Total Cost: 46,690t of Minerals 

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Overall cost when combined with the MPM is likely in the 100kt+ range when taken into consideration design costs, research costs, and logistics support. Mercassium is the main risk, with just over 20,000t in stockpile and with minimal active production it is likely shortages may occur if not corrected immediately. Recommend mining of comets like Chernyk and begin immediate extraction of high value Mercassium deposits surveyed throughout known space.


White Paper for Colonial Expansion - Readiness 2100 (Paper 1)-1.pdf (272.6 KB)

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