Questions Not Worth Their Own Thread

Thanks for that link - very handy

Adding Oxygen in an atmosphere having Hydrogen, can they react and form water vapour?

Shouldn’t this explode the whole planet?

No. 10charmin

To my knowledge they don’t in Aurora, although they would to some extent in real world physics.

If H2 concentration is below a certain value, no.
If we could start a controlled reaction O2+2H2=2H2O, during terraforming, we would have water without the need to eliminate the Hydrogen from the atmosphere. Just add Oxygen.

I thought if they react, which is exothermic process, they combine into water. So either water+lots of heat, or none of the above.

Though this is a good premise for a suggestion. Like if we had a process(which runs inside terraformers) that removes x% of hydrogen and converts it into x/2% of water vapour, and is faster than adding water directly.

You won’t get much hydrogen in anything except a gas giant atmosphere as it just heads off into space fairly quickly, or reacts with something first

I started the discussion because I’ve found a terrestrial moon with 0.15 atm of Hydrogen in the atmosphere (together with Helium). Considering that in the Earth atmo there is 0.007 atm of water vapour, if I could convert 0.15 atm H2 into 0.075 water vapour, thanks to O2 addiction, I would have plenty of water for that moon.

0.075 atm water vapor would condense to about 3% hydro extent. Not exactly “plenty”.

Is the chance for Rakhas on a body checked before or after checking for a normal NPR?

Does anybody keep using them? I have noticed even Steve turns them off and they weren’t even included in the enhanced version. It’s probably time for a revamp.

I haven’t used them for many games now. They tend to be buggy and there is no reward for fighting them, so playing with Rakhas on is basically just a mineral tax on expansion, at best.

1 Like

Or a simple way to start practicing with ground combat.

I used to play with them on and quite literally never encountered them. So I’ve been turning them off since 2.7 came out

This is what Precursors are for. :grin:

1 Like

Yes, enhanced precursors are pretty much better Rakhas imho.

Steve just got the them back to VB6 levels where u could find them attacking your construction regiments while digging up ruins.

As they are now, busides the spawning rules, Rakhas are pretty much obsolete/redundant.

It won’t be good to scrap them, I think they just need a revamp, perhaps they could have “titans” classes available only to them or a “zombie” mechanics where all your losses add to their stack.

To make Rakha’s worthwhile there has to be a reason to fight them. At the moment the worlds they are on are not very important. Precursors you have to fight for ruins. Perhaps if Rakha worlds were gauranteed good mineral deposits they would have a purpose so once they turn up you have to fight them instead of just losing a survey ship to STO’s and then decalring the planet off limits

3 Likes

Minerals is an option/idea. Making them easier to terraforming, support more population, have higher population growth, or train better troops are others options.
I think the training better troops might fit best with the game if we had to pick one. But having a random bonus from a list including somethings like above and others might be the best option.

Yes, I tend to play with Rakhas off, as they don’t add much to the game. They were originally mean to be an ‘orc’ faction for WH40K games, but the implementation wasn’t right. I might revamp them as ‘crude but numerous’, give them basic ships and an focus on boarding and ground invasion.

8 Likes