|
Naming Theme Suggestions
|
|
14
|
379
|
May 31, 2026
|
|
Interrupts for Colony Cost
|
|
3
|
192
|
May 31, 2026
|
|
Order Templates as Standing Order option
|
|
0
|
90
|
May 29, 2026
|
|
Event Sound Alert Panel
|
|
0
|
85
|
May 29, 2026
|
|
Shipyard Flexibility Tech
|
|
13
|
532
|
May 25, 2026
|
|
Electronic Hardening and EMP
|
|
3
|
171
|
May 24, 2026
|
|
The ability to attack your own ships
|
|
4
|
165
|
May 23, 2026
|
|
Orbital Mining Standing Orders
|
|
7
|
251
|
May 21, 2026
|
|
Add a "Refuel until full" order
|
|
3
|
126
|
May 21, 2026
|
|
FTL drive. Pointless, a bit dangerous, but cool
|
|
2
|
356
|
May 18, 2026
|
|
[ Spoiler Race ] Another type of Star Swarm
|
|
0
|
174
|
May 17, 2026
|
|
The principle of ship movement
|
|
5
|
240
|
May 16, 2026
|
|
Spacemaster Components
|
|
4
|
240
|
May 16, 2026
|
|
Diplomacy changes
|
|
4
|
207
|
May 13, 2026
|
|
Highlighting Conditional Order Trigger
|
|
0
|
78
|
May 9, 2026
|
|
Conventional Industry
|
|
1
|
224
|
May 6, 2026
|
|
Add new standing and conditional orders for mining
|
|
0
|
113
|
May 2, 2026
|
|
Multiple engine types on ship
|
|
18
|
457
|
April 29, 2026
|
|
Expanded ramming
|
|
7
|
421
|
April 22, 2026
|
|
Boarding Torpedoes
|
|
9
|
388
|
April 21, 2026
|
|
Ammunition for Kinetic Direct Fire Weapons
|
|
7
|
382
|
April 21, 2026
|
|
Compact Graphics UI Elements
|
|
6
|
583
|
April 18, 2026
|
|
Enhanced spoiler race suggestion
|
|
13
|
519
|
April 17, 2026
|
|
Improvement to the logistic screen
|
|
0
|
139
|
April 15, 2026
|
|
Railgun EMP Charge Projectiles
|
|
2
|
204
|
April 13, 2026
|
|
Unique technologies from Ruins
|
|
6
|
413
|
April 10, 2026
|
|
Improving the "large" ship battles
|
|
3
|
436
|
April 5, 2026
|
|
Robot Orbital Population
|
|
6
|
295
|
April 3, 2026
|
|
Shield Generators "Capacitor/Generator"
|
|
5
|
371
|
April 3, 2026
|
|
Multiple select systems on the galactic map
|
|
4
|
188
|
April 1, 2026
|